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Projects Funded by the Foundation
198 Projects
Projects Funded by the Foundation: 198 Projects
REZDM Project, Coral Conservation Action Team (2022)
With Stony Coral Tissue Loss Disease (SCTLD) recently making its appearance in the Soufriere Scotts Head Marine Reserve (SSMR) in Dominica, there is an imminent need for a Coral Conservation Action Team to work at preserving as many of the vulnerable coral species as possible.
NANIKI (2021)
This project builds on the existing legacy of the sea with the first people of the Caribbean. It will record sea stories in Indigenous communities and look at existing sea-related practices and needs with community leaders.
REZDM Project, Soufriere Primary School (2019)
On September 4, 2019, schoolchildren moved back into the Soufriere Primary School for the first time since Hurricane Maria in 2017. This has been an important project for the REZDM team and we are very happy to be able to turn the keys over to the Ministry of Education in Dominica, and the community of Soufriere.
Masterclass with Phil Tippett (2019)
For the 11th edition of the Montreal Stop Motion Festival, we are proud to contribute to the masterclass with legendary animator and special effects creator Phil Tippett.
REZDM Project, Coastal Plan (2018)
While working on identifying the location for the new jetty serving the community needs of the village of Scotts Head (Dominica), it became obvious that this jetty would need to be designed and built within the context of a global costal plan covering the Southwest of the Island.
REZDM Project (2017)
The objective of this project is to provide support to the communities in Dominica during their recovery efforts in the wake of hurricane Maria.
Contemporary Digital Art
,
Conservation, dissemination and market access
On November 23, 24 and 25, 2016, Molior celebrated its 15 anniversary with an exhibition and an international colloquium.
SENSE Project, Supervision of Ecological and Natural Sensitive Environments (2016)
The SENSE Project seeks to develop an autonomous data collection system that will gather information on environmental data.
Festival Stop Motion Montréal (2015)
The Festival Stop Motion Montréal is the world’s first festival dedicated to showcasing films animated exclusively using stop motion techniques.
The Gramophone Records Museum of Ghana,
Ghana's Highlife Music: A Digital Repertoire of Recordings and Pop Art
(2002-2014)
The Gramophone Records Museum and Research Centre of Ghana (GRMRC) was officially launched in 1994. Its goal is to facilitate access to the documents and audio-visual materials of its collection.
Recombinant Media Labs,
CineChamber
(2012)
The
CineChamber
is a 10-screen installation lab site for trailblazing panoramic performance built by Recombinant Media Labs (RML).
La La La Human Steps,
New Work
(2011)
In his
New Work
, Edouard Lock offers a contemporary analysis of two tragic love stories, inspired by two baroque operas by Purcell and by Gluck.
Cinéma Parallèle, The purchase of the Ex-Centris movie theaters (2011)
In April 2011, the Daniel Langlois Foundation has contributed to the purchase of the Ex-Centris movie theaters complex by Cinéma Parallèle through a one million dollar exceptional grant.
Digital Snow
DVD-Rom, Now on the Web
This project,
Digital Snow
, is what Michael Snow calls an encyclopaedia of his work of the past six decades.
Collège de Bois-de-Boulogne, Daniel Langlois Foundation scholarship for
3D Animation and Computer-Generated Imagery
program (2010)
The Collège du Bois-de-Boulogne in Montreal is offering since 2007 a training program in digital imaging techniques.
Juliana Rosales, Researcher in Residence OBORO (2008)
nature_data
La La La Human Steps,
Amjad
(2007)
True to his reputation for being an audacious and eclectic choreographer, Édouard Lock has taken inspiration from some of the most notable ballets of the Romantic period, in particular
Swan Lake
and
Sleeping Beauty
.
Awa Meité, Researcher in Residence OBORO (2007)
Daoula
et
La Couverture Vivante
Siraj Izhar and ECOS,
ecosXchange
(2007)
ecosXchange is an immaterial work of art in the form of a social participation currency - a type of 'money' – that acts as a new economic and cultural dimension within a community.
Artengine and the PureData Convention Collective,
L’Œuvre ouverte | PureData Convention 07
(2007)
PureData is an open source project that uses a real-time graphical programming environment for the creation of interactive computer music and multimedia works.
Vishal Rawlley,
Legend of the Sea Lord
(2007)
The installation attempts to sensitise Mumbai (India) citizens about water pollution and initiate a public dialogue on the issue.
Caitlin Jones and Paul Kuranko, Researchers in Residence (2007)
State of the Art (of Documentation): Three Case Studies for the Daniel Langlois Foundation's Ten Year Anniversary Exhibition
Lizzie Muller, Researcher in Residence (2007)
Experience in the Archive
Vishal Rawlley, Researcher in Residence OBORO (2007)
Legend of the Sea Lord
Leonardo, Leonardo On-Line (2007)
The
Leonardo Journal
was founded in Paris in 1968 by kinetic artist and astronautics pioneer Frank Malina.
Hexagram,
Hexagram Fund for University Research and Creation in Media Arts and Technologies
(2006)
The productive association between Hexagram and the Daniel Langlois Foundation is what led to the creation of the Hexagram Fund for University Research and Creation in Media Arts and Technologies.
Surajit Sarkar,
Ring of Blue
(2006)
Over the years, the Catapult Arts Caravan has gathered a vast collection of video and audio recordings from its village-to-village performances.
UNESCO - Digi-Arts,
Dak'Art Lab @ la Biennale de l'art africain contemporain de Dakar
(2006)
A special program on the creation of digital art in Africa was implemented by UNESCO and its DigiArts program team through the DigiArts Africa network.
Groupe Molior Inc.,
Partenariat stratégique Molior & FDL
(2006)
Groupe Molior has been mandated by the Daniel Langlois Foundation to prepare an inventory of the institutions, organisations and artists who work in art, science, technology and the environment.
Ashok Sukumaran,
Recurrencies: across electricity and the urban
(2006)
This project seeks to build some fifty “embedded” electronic arrangements in physical urban spaces in India, primarily in the Indian cities of Mumbai and Bangalore.
Natalie Jeremijenko,
OOZ
(2006)
Unlike a traditional zoo, OOZ is a place where animals remain by choice, a zoo without cages.
Lynn Hershman,
Life to the Second Power: Animating the Archive
(2006)
Life to the Second Power
aims to turn the archive of Lynn Hershman Leeson into a new mixed reality and dynamic experience.
Ichiro Fujinaga,
Image-to-audio conversion of phonograph records
(2006)
In this research project, a novel and radical means to digitize and preserve long-playing stereo phonograph records will be attempted.
Judith Barry,
Not reconciled: Cairo Stories
(2006)
Not reconciled
is an ongoing series of “as told to” stories that Judith Barry has collected over a period of 15 years in a variety of countries.
Marc Fournel,
SKIN-PÔ
(2006)
The SKIN-PÔ project seeks to bring the creative process into the public forum and allow citizens to reclaim their community spaces through technological works of art.
Surajit Sarkar, Researcher in Residence OBORO (2006)
Ring of Blue
Kathryn Farley, Researcher in Residence (2006)
Sonia Sheridan & Generative Systems
Caroline Langill, Researcher in Residence (2006)
Shifting Polarities: Proposing a Canon of Canadian Electronic Media Art, 1970-1990
OLATS, Observatoire Leonardo des Arts et des Techno-Sciences (2006)
Leonardo/OLATS (Observatoire Leonardo des Arts et des Techno-Sciences) is a cultural association devoted to research and online publications on the arts and techno-sciences.
Équiterre,
Integrated design and conception of a green building
(2005)
The building will promote the use of a number of innovative techniques to optimize the architectural design process and act as an environmental education and development tool.
Susanne Jaschko, Researcher in Residence (2005)
A research project on the temporal and spatial design of new media-based installation art, its perception and influence on the visitor's behavior
Clarisse Bardiot, Researcher in Residence (2005)
9 Evenings: Theatre and Engineering
Nature Conservancy of Canada,
The Green Mountains Nature Reserve
(2004-2006)
The Green Mountains Nature Reserve, which includes the Sutton Mountain Range, is internationally important.
Solomon R. Guggenheim Museum,
Seeing Double: Emulation in Theory and Practice
(2004)
This exhibition tests the promise of an experimental treatment (emulation) for rescuing new media art from the ravages of time.
Viva Paci, Researcher in Residence (2004)
Images du Futur
Jennifer Gabrys, Researcher in Residence (2004)
From Outside Art to E-waste: Translating the Research Environnement of E.A.T.
Frances Dyson, Researcher in Residence (2004)
E.A.T. & 9 Evenings
radioqualia,
Radio Astronomy
(2003)
radioqualia present
Radio Astronomy
as a conceptual art project aiming to make the supposed silence of outer space audible.
Sha Xin Wei,
Topological Softwear
(2003)
As part of his project
Topological Softwear
, Sha Xin Wei is continuing his research conducted at the Topological Media Lab on sensate fabrics and their potential for expression.
Marc Fournel,
Tontauben
(2003)
Tontauben
is an interactive instrument for creating sound and will be used in installations and performances.
Philip Beesley et Diane Willow,
Reflexive Membranes
(2003)
Reflexive Membranes
will spawn an enormous hybrid fabric made up of elements structured according to recursive geometry.
Sandro Canavezzi de Abreu,
VOID
(2003)
The interactive installation
VOID
has evolved from a prototype of a physical interface called
M(n)EMO
, which Canavezzi devised within a residency at the Podewil contemporary art centre in Berlin.
Usman Haque,
Sky Ear
(2003)
The artist has set out to make explicit our interactions with the sky by offering an event that allows a wide public to not only see and hear electromagnetic waves, but to actually interact with them.
Peter Blasser,
shinths
(2003)
The artist's approach is part of a current trend called
circuit bending
, or the community of circuit benders.
Steve Heimbecker,
Wind Array Cascade Machine - Si(g)n(e)
(2003)
Wind Array Cascade Machine
(WACM) is a device that captures the wind’s direction and movement and then streams the resulting data on the Web and uses them for installation projects.
Vishal Rawlley and Kurnal Rawat,
TyPoCiTy
(2003)
TyPoCiTy
offers a rare opportunity to view the social fabric and cultural history of a city from a typographic point of view.
Chris Csikszentmihályi,
Edgy Products
(2003)
Chris Csikszentmihályi has been drawing on both art and technology to develop new technologies that can be used as tools for political activism.
Golan Levin,
Messa di Voce
(2003)
For some time now, Golan Levin has taken an interest in producing different types of images and sounds in an unconventional way.
Ælab,
DATA
(2003)
DATA
is the new project by the Ælab collective. It is a research, production and exhibition project that focuses on the representation of the micro and nanometric image.
Rafael Lozano-Hemmer,
Standards and Double Standards
(2003)
Abandoning his public, large-scale images and light projections for the intimacy of a gallery, the artist seeks to embody in a novel way the omnipresent scrutiny of the surveillance camera.
Proboscis,
Urban Tapestries
(2003)
Urban Tapestries
is a transdisciplinary research project. The project team comprises a range of skills and backgrounds.
Jessica Field,
Semiotic Investigation into Cybernetic Behaviour (SICB)
(2003)
Field is currently extending her interest in robotics by focusing on the psychology of human behaviour.
Jessica Loseby,
views from the ground floor
(2003)
views from the ground floor
is a refined combination of the different elements brought into play in the elaboration of the work — visual, audio, and textual.
Paraloeil,
Media Arts Access Centre
(2003)
Founded in 1999, PARALOEIL is a Bas-Saint-Laurent (region of the Quebec province) organization that specializes in video production and distribution.
Oboro,
Audio Art and Sound Creation Axis
(2003)
Oboro plays a central role in Montreal's media art ecology.
greenmuseum.org,
Toolbox: Online introductions to environmental art
(2003)
greenmuseum.org is an online museum of environmental art that advances creative efforts to improve our relationship with the natural world.
National Gallery of Canada Foundation,
Film, video and new media conservation program
(2003)
The National Gallery of Canada holds one of the most important media art collections in the world.
The Experimental Television Center,
Video History Web>Resources>Tools
(2003)
The Experimental Television Center (ETC) was founded in 1971, an outgrowth of a media access program developed by Ralph Hocking at Binghamton University (New York) in 1969.
Canadian Centre for Architecture,
An international colloquium/workshop on digital architectural archives entitled "Devices of Design: Architecture and Variable Media"
(2003)
The CCA has an urgent responsibility to examine the widespread use of digital media in the architectural design process and its consequences for contemporary architectural theory and practice.
Attakkalari Centre for Movement Arts,
Nagarika
- An integrated information system on Indian physical expressions through technology (2003)
The key objective of the Attakkalari Centre for Movement Arts is to create a context for contemporary performing arts in India.
Yvonne Spielmann (Ph.D.), Researcher in Residence (2003)
The Vasulkas: From Image to Object in Electronic Media
Mona Jimenez, Researcher in Residence (2003)
Artist Instrumentation Database
Centro Bartolomé de Las Casas (Cusco, Peru),
Amauta Project
(2003)
The Amauta project has its roots in the Andean culture. It seeks to develop and support educational, artistic and cultural art-based media projects.
Ricardo Dal Farra, Researcher in Residence (2003)
Latin American Electroacoustic Music Collection
Fondation de l’UQAM,
Bourse d'études Daniel Langlois en design graphique
(2003)
This scholarship aims to encourage creativity and innovation, and is given to a graduating student from UQAM's School of Design wishing to pursue post-graduate studies.
McGill University Faculty of Music,
Daniel Langlois Visiting Professorship Fund
(2002)
The Daniel Langlois Foundation helped the McGill Faculty of Music to create a visiting professor position in music media and technology.
Jeff Rothenberg, Researcher in Residence (2002)
Emulation test case as part of the
Variable Media Network
Gerald O'Grady, Researcher in Residence (2002)
Early History of Electronic and Digital Art in New York State
Dissemination of
Radical Software
on the Web (2002)
The Foundation has digitized and processed the entire contents of the legendary independent magazine Radical Software.
The Guggenheim Museum and the Daniel Langlois Foundation,
The Variable Media Network
(2002)
The variable media concept was developed in 1998 by Jon Ippolito, an associate curator at the Guggenheim Museum in New York.
Walter Phillips Gallery,
Pretty Good Access
(2002)
An original idea by Anthony Kiendl, the director of the Walter Phillips Gallery at the Banff Centre, (1)
Pretty Good Access
is a project that will exhibit the work of a group of contemporary artists from around the world.
RAQS Media Collective & Atelier Bow Wow,
Temporary Autonomous Sarai
(2002)
Commissioned by the Walker Art Center and funded by the Foundation,
Temporary Autonomous Sarai
is an installation and interdisciplinary collaboration between RAQS Media Collective (New Delhi) and the architectural firm Atelier Bow Wow (Tokyo).
Tate,
Net Art at Tate: A Program of Net Art Commissions
(2002)
The Foundation supported the first year of
Net Art at Tate: A Program of Net Art Commissions,
an extension of Tate's existing program for the commission of on-line art.
New Media Scotland,
Drift: A Festival of Sound Art and Experimental Music Across Glasgow and Liverpool
(2002)
Drift
is a festival of sound art and experimental music organized by New Media Scotland.
Soil Digital Media Suite, Neutral Ground,
Untitled Series
(2002)
Soil Digital Media Suite is a collective of established and mid-career artists and researchers that has emerged through the interdisciplinary mandate of Neutral Ground, an artist-run centre in Regina, Saskatchewan.
Mutek,
MUTEK.CL festival
in Valparaiso, Chile (2002)
MUTEK.CL
in Valparaiso, Chile, is an initiative of MUTEK, a Montreal group devoted to distributing and developing emerging forms of electronic music and sound creations.
MobileGaze, <PAUSE> (2002)
MobileGaze uses an electronic magazine format to present digital and Net art, interviews, critical writing about the Web, and live Webcast events.
National Institute for Medical Research,
NanoScopic Culture
(2002)
The Foundation supported
NanoScopic Culture
, a series of artist interventions organized in 2002 and 2003 as part of the art program of London's National Institute for Medical Research (NIMR).
Universidad Nacional de Colombia, Fine Arts and Visual Arts Master Program,
Quiasma
(2002)
Quiasma is a research group in the master's program in fine arts and visual arts at the Universidad Nacional de Colombia.
Espacio La Rebeca,
2002-2003 Exhibition and Screening Program
(2002)
The Foundation has supported Espacio La Rebeca's 2002-2003 exhibition and screening program.
CAPACETE,
Mobile Culture
(2002)
Founded in 1998 in Rio de Janeiro, Brazil, CAPACETE presents and produces projects by artists from Brazil and elsewhere.
Acadia University,
Ideas in Residence/Creative Dislocations: Sense of Place and Digital Connections in the Rural Landscape
(2002)
The aim of this project was to investigate how digital technologies can encourage people to engage with the natural environment in the Bay of Fundy ecosystem.
Creative Room for Art and Computing,
CRAC in Context: The RAM Room
(2002)
Begun in 1998 in Stockholm,
CRAC in Context
encompasses an on-line publication, text archives, and Web art projects.
RIXC (The Centre for New Media Culture),
Media Architecture
(research and festival) (2002)
This project explores media architecture and the merging of postmodern urban geography with information networks.
Universidad Ricardo Palma, Instituto de Investigaciones Museológicas y Artísticas,
7 Festival Internacional de Video / Arte / Electrónica
(2002)
ATA (Alta Tecnología Andina) and the Instituto de Investigaciones Museológicas y Artísticas of the Universidad Ricardo Palma have held the
Festival International de Video / Arte / Electrónica
in Lima, Peru, since 1998.
Jim Campbell,
Representing Simultaneous Images
(2002)
Keying is a technique for overlaying several video sources onto the same image.
Geoffrey Smedley,
Descartes' Clown: the Roulette
(2002)
Descartes' Clown
is based on the belief that the human species is an intermediate form leading to a world inhabited by robotic souls.
Bill Seaman and Ingrid Verbauwhede,
Poly-sensing Environment
(2002)
The Poly-Sensing Environment
is a virtual imaging environmental project.
Thecla Schiphorst and Susan Kozel,
whisper: wearable body architectures
(2002)
whisper: wearable body architecture
is a new media participatory installation.
Alan Dunning,
Representations of the Body in Liquid Media Spaces
(2002)
A collaborative effort with leading scientists, the
Einstein Brain Project
comprises a series of immersive environments.
Igor Vamos,
Grounded
(2002)
Grounded
is allied with The Center for Land Use Interpretation which is dedicated to exploring the human-land dialectic.
Chico MacMurtrie,
Skeletal Reflections
(2002)
Since 1992, Chico MacMurtrie and Amorphic Robot Works have conceived and created more than 250 abstract or anthropomorphic mechanical sculptures.
Thomas McIntosh,
Ondulation
(2002)
Presented as a "temporal sculpture,"
Ondulation
a composition for water, sound and light, was created by Thomas McIntosh in collaboration with Emmanuel Madan and Mikko Hynnimen.
nungu
and Beatrice Gibson,
Human Capital
(2002)
Based in Bombay,
nungu
is a collective of artists from India and around the world who specialize in new media and create networked art.
John Klima,
Terrain Machine
(2002)
The project pursues the research begun by John Klima to converge environmental parameters for 3-D visualization with components of the physical world.
Ray Thomas,
C.O.R.P.S.E.
(Corporate Organism Replication and Patterning in a Simulated Ecosystem) (2002)
®™ark draws analogies between the living organism that freely proliferates and large corporations whose raison d'être is to exponentially increase the capital of its shareholders.
Trevor Gould,
Three Dimensional Blur with Digital Wind and Accessories
(2002)
In his work, Trevor Gould regards sculpture as a form of social material and exhibition as a form of cultural research.
Stealth Group,
3/4 process + 1/4 matter
(2002)
The Stealth Group is passionate about restoring the vital links between innovations in architectural design and those in digital-media technology.
David Rokeby, Common sense gathering and discursive structure for
The Giver of Names
project (2002)
The Giver of Names
explores complex phenomena in the linguistic systems of both man and machine.
Steina,
Seven Spheres
(2002)
In this video installation, Steina continues to explore the linking of video signals with software that processes electronic images.
Association éQuinoxe,
Scriptwriting Workshops
(2001-2003)
The mission of Association Equinoxe is to support authors, directors and producers of independent European and North American film.
Alain-Martin Richard,
L'atopie textuelle est une cause qui se perd
(2001)
This poetic game involves circulating pieces of a sculptural object and tracking them on the Web.
ZKM, Zentrum fur Kunst und Medientechnologie Karlsruhe,
Future Cinema
(2001)
Future Cinema
is a major international exhibition of current art practice in video, film and computer-based installations.
Adam Zaretsky,
MMMM (or Macro Micro Music Massage)
and
WorkHorse Zoo
(2001)
My personal favorite artistic offering to public experience is the reinsertion of fun for fun's sake into the social.
Bill Vorn and Simon Penny,
Bedlam
(2001)
Bedlam
is a robotic installation project that intends to question, reformulate and subvert notions of autonomy, mobility and personality.
VIRMA, Virtual Institute for Research into Media Culture Amsterdam,
World-Information.Org
(2001)
The Virtual Institute for Research into Media Culture Amsterdam (VIRMA) is a group of Amsterdam new media institutions that come together to work on collaborative projects.
Vidéographe,
Residency Program in Cybernetics
(2001)
The Daniel Langlois Foundation partly funded a new phase of development, research and experimentation for Vidéographe.
Elizabeth Vander Zaag,
Talk Nice/SAY
(2001)
Expressing emotion through other senses than the visual or proprioceptive in a digital context is paramount in challenging the constraints of the computer screen.
St. Norbert Arts Centre,
Ten Little Indians
(2001)
Ten Little Indians
was a collaborative five-month residency program begun in May 2001.
Sponge and FoAM,
TGarden
(2001)
TGarden
is a performance space that aims to dissolve the traditional lines between performer and spectator.
Andrew Schloss,
Can You Hear the Shape of a Drum?
(2001)
Can You Here the Shape of a Drum?
is a project that proposes to link two parallel lines of research: the three-dimensional controller called the Radio Drum and the class of synthesis techniques known as physical models.
RIXC (The Centre for New Media Culture),
Acoustic Space Research Lab and Program
(2001)
The project consists of establishing two media labs in Latvia, and developing an
Acoustic Space Research Program
.
Proboscis,
Private Reveries, Public Spaces
(2001)
Private Reveries, Public Spaces
is a unique series of artist commissions within Proboscis's new research program,
SoMa - Social Matrices
, which is based on a think-tank model.
Marie-Claude Poulin and Martin Kusch,
schème
(2001)
To investigate potential interactions between the body in motion and the digital image, artists Martin Kusch and Marie-Claude Poulin are developing a project that combines dance, performance and new digital media.
Observatoire Leonardo des Arts et les Techno-Sciences (OLATS),
Pioneers and Pathbreakers
(2001)
Pioneers and Pathbreakers
is an on-line documentation project developed by OLATS and dedicated to presenting information on seminal figures in the history of technological arts.
Golan Levin,
Dialtones (A Telesymphony)
(2001)
Dialtones (A Telesymphony)
is a concert performance in which all the sounds are wholly produced through the choreographed ringing of the audience's own cellphones.
interSpace Media Art Center,
New Media Art Program
(2001)
The program focused specifically on creating new media projects on an open-competition principle and showcasing the projects generated by the media lab.
Toni Dove,
Spectropia: A Ghost Story on the Infinite Deferral of Desire
(2001)
Spectropia
is a feature film including interactive components and created as a theatrical performance.
Marie Chouinard,
Cantique n° 1
(2001)
In
Cantique n° 1,
Marie Chouinard explores the relationship between movement and sound, with the help of a uniquely designed computer program and real-time interaction between musicians.
motiroti and The Builders Association,
Alladeen
(2001)
This project re-examines the legend of Aladdin in light of its original Hindu and Muslim versions, as well as its film adaptations produced by British, American and Indian studios.
Asian Council for People's Culture,
Audio-Video Digital Documentation of Nature Prayer Rituals of Seven Tribal Communities
(2001)
The Asian Council for People's Culture (ACPC) is launching this project to help preserve ancestral Philippine rituals and revive them in a contemporary social context.
Art and Science Laboratory,
Electronic Art Archive and Server
and
Aesthetic Research Program
(2001)
The Foundation has supported further research and development of the Art and Science Laboratory's Electronic Art Archive and Server as well as its Aesthetic Research Program.
Alta Tecnología Andina,
ATA/Lab
(2001)
Alta Tecnología Andina
(ATA) is putting together the
ATA/Lab,
a long-term project to improve the accessibility and quality of Peruvian media works.
CRI,
The uses of new information and communication technologies in intermedia studies
(2001)
The research project was initiated by the CECRI (Centre for Research into Intermediality Student Collective) at the University of Montreal.
Kër Thiossane,
Kër Thiossane
(2001)
In 2001, the Daniel Langlois Foundation awarded a grant in the The Program for Organizations from Emerging Regions to the Kër Thiossane project.
Sarai New Media Initiative,
Sarai Interface Zone
(2001)
Acting as a physical meeting place in Delhi, the Sarai Interface Zone is closely linked to the activities of Sarai’s outreach projects and acts as a dynamic hub for the exhibition, online dissemination and pedagogy of new media culture.
Galerie Séquence, Residency of Rober Racine (2000)
Galerie Séquence has striven to keep pace with new artistic practices that combine several mediums, including new technologies.
George Legrady,
Pockets Full of Memories
(2000)
Pockets Full of Memories
is a two room interactive installation. The exhibition's goal is to present a real time construction of an archive/collection of objects to represent the audience visiting the exhibition.
Art Today Foundation,
Communication Front 2000
(2000)
Comunication Front 2000
was a conference and exhibition that featured artists working in the Balkans.
Thread Waxing Space,
Scry Agency by Constance DeJong
(2000)
Founded in 1991, Thread Waxing Space (TWS) is a non-profit arts and education space that promotes and presents works of art not ordinarily accessible to the public.
Creative Time Inc.,
DNAid
(2000)
Almost immediately after its founding in 1973, Creative Time became an international leader in presenting new works by visual artists and performers.
Rhizome,
Rhizome ArtBase
(2000)
Rhizome was started in 1996 as a platform for discussion among the growing artistic and critical community for media art.
Atau Tanaka,
Global String
(2000)
This installation project is a multi-site network-music installation, connected via the Internet.
Studio XX,
Science Fair: Feminist Configurations in Cyberspace
(2000)
The project involves the production of a Web site which explores and presents an illustrated critical history of women scientists and inventors, from the 18th century onward.
Oboro,
Quick Time VR Residency
(2000)
The residency program proposed by Oboro was dedicated to the creation, production, and dissemination of artistic projects using
QuickTime VR
.
Eduardo Kac,
Genesis 2
(2000)
Genesis 2
is the second phase of an earlier project by Eduardo Kac entitled
Genesis 1,
a transgenic installation.
Nina Czegledy,
Digitized Bodies - Virtual Spectacles
(2000)
Digitized Bodies - Virtual Spectacles
presents a series of closely connected events aimed at investigating the perceptual effects of digital technologies.
Foundation for Art and Creative Technologies (FACT),
Crossing Over Communities: 6th Mini-International Festival of Videoshots
(2000)
FACT is Britain's leading development agency for artists and exhibitors working with creative technologies.
International Urban Design Studio at the St. Petersburg Academy of Fine Arts,
Palaces and Prisons
(2000)
This educational studio focuses on architecture and urban planning projects.
Institute of International Visual Arts (inIVA),
X-Space Programme of Artists' Commissions
(2000)
Established in 1994, inIVA is Britain's only nationally funded visual arts organization with a specific mission to promote international artists from diverse cultural backgrounds.
Greylands,
Greylands / Zones Grises
(2000)
Greylands / Zones Grises
is both a project title and the name of a group of artists, architects and engineers.
Foundation & Center for Contemporary Art (F&CCA),
CCA LABoratory
(2000)
F&CCA-Prague was founded in 1992 as part of a larger network of non-profit organizations established by the New York philanthropist George Soros.
Sharon Daniel,
Subtract the Sky
(2000)
Subtract the Sky
is a public artwork conceived as a Web-based environment for producing maps.
Arts Council of England,
Collaboration and Ownership in the Digital Economy (CODE)
(2000)
The Arts Council of England is the national arts funding agency for England.
Lorella Abenavoli,
Le Souffle de la terre
(2000)
At the heart of her work is a reflection on time's relationship with the visual arts.
Electronic Music Foundation (EMF),
The EMF Institute
(2000)
EMF is a non-profit organization dedicated to increasing public understanding of the role that electronic music, in its myriad forms and technologies, plays in our world.
Art and Science Laboratory,
Techne and Eros
(2000)
A decade ago, artists Steina and Woody Vasulka, composer David Dunn and physicist James Crutchfield began a dialogue on larger conceptual questions regarding the future of electronic and digital art.
Universes in Universe,
Universes in Universe
(2000)
Started in 1997 by German art historian Gerhard Haupt and Argentinean artist Pat Binder, the Web site
Universes in Universe
provides access to extensive documentation on art from Africa, the Asia/Pacific region and Latin America.
V2_Organisation, Institute for the Unstable Media,
Dutch Electronic Art Festival 2000 : Machine Times
(2000)
V2_Organisation, the Institute for the Unstable Media, is an interdisciplinary centre for art and media technology located in Rotterdam, the Netherlands.
Video Pool Inc.,
send + receive festival
(2000)
The Daniel Langlois Foundation is supporting the third year of
send + receive
, a new festival devoted to sound art.
Western Front,
Western Front Society Media Archives Project
(2000)
The artists' collective Western Front was formed in Vancouver in 1973 by eight artists who wanted to create a space for the exploration and creation of new art forms.
WRO Center for Media Art Foundation,
WRO Media Art Biennale - 2000@kultura
(2000)
The WRO Foundation for Media Art and Communication is one of the major centres in Poland working with art and technology on a large scale.
Sarai New Media Initiative,
Sarai Media Lab
(2000)
In 2000, Sarai, the New Media Initiative of the Centre for the Study of Developing Societies (CSDS), set up a public access space for the research and practice of digital media in Delhi, one of the first of its kind in the developing world.
Quartier Éphémère,
Silophone
(2000)
[The User] initiated the
Silophone
project in co-operation with Quartier Éphémère.
University of Surrey, Institute for New Media Performance Research,
Code Zebra
(2000)
The Institute for New Media Performance Research (INMPR) provides a base from which scholars and practitioners in the university's School of Performing Arts can find support for their new media research.
Lynn Hershman,
Agent Ruby
(2000)
Lynn Hershman has examined the complex conditions at the core of emerging subjectivity since the 1970s.
Electronic Arts Intermix (EAI),
Conservation and Restoration of the EAI Collection
(2000)
Electronic Arts Intermix is a non-profit media arts centre and a major resource for artists' video and new media.
Franklin Furnace Archive Inc.,
The Future of the Present 2000
(2000)
Franklin Furnace is a 23-year-old organization devoted to promoting ephemeral art forms neglected by mainstream art institutions.
Samuel Bianchini,
If I Were U / Si j'étais toi
(2000)
IIWU is a game environment that explores an economy of the gaze for collective use on the Web.
Luc Courchesne,
The Visitor: Living by Numbers
(2000)
The Visitor
draws on the research conducted by Courchesne in image projection, which led to the creation of his
Panoscope 360º
.
Jim Campbell,
Explorations of Meaning in Quantized Information
(2000)
Jim Campbell explores visual and poetic meaning in the small amounts of digital information that make up conventional digital representation.
Presentation House Gallery,
Exhibition of Works by David Rokeby
(2000)
In 2000, the Foundation partially funded an exhibition of works by Canadian artist David Rokeby at Presentation House Gallery, a public visual art facility in North Vancouver.
Théâtre Les 400 Coups,
Projet Ladislas Starewitch
(1999)
The discovery of Ladislas Starewitch (1) was the beginning of a new passion for Rémi Boucher, the director of
Les 400 Coups,
an international festival of film aimed at young people and held in Montreal, Canada.
Australian Network for Art and Technology (ANAT),
Alchemy : International Masterclass for New Media Artists and Curators
(1999)
For six weeks in May and June 2000, ANAT held an international master class for new-media art curation and theory titled
Alchemy
.
Avatar,
Piano à numéros
(1999)
Founded in 1993, Avatar specializes in the development of sound art.
Banff Centre for the Arts,
Aboriginal Streaming Project
(1999)
Since 1933, the Banff Centre for the Arts has proven itself to be among the most important centres dedicated to the professional development of Canadian and international artists.
Irit Batsry,
Fuller's Flow
(1999)
Irit Batsry has worked on a project inspired by Montreal's Biosphere and the vision of its architect, R. Buckminster Fuller.
Pat Binder,
Voices from Ravensbrück
(1999)
Voices from Ravensbrück
makes use of the Internet's expressive possibilities to offer audiences, especially young people, a new way to deal with the Holocaust.
Le Centre d'exposition de l'Université de Montréal,
Curieux univers
(1999)
Open to the public since August 1998, the Centre d'exposition de l'Université de Montréal is a place where different types of university learning converge.
Juan Geuer,
New Video Works
(1999)
In the late nineties, Juan Geuer began to experiment with video and is now exploring what he terms "aesthetic bonding."
Groupe de recherche en arts médiatiques (GRAM),
Dictionnaire des arts médiatiques
(1999)
Established in 1989 at the l'Université du Québec à Montréal (GRAM) brings together artists, theorists and researchers from various universities with the aim of facilitating creation and promotion of media art.
Thomas McIntosh and Emmanuel Madan [The User],
Symphony #2 for Dot Matrix Printers
(1999)
A computer program synchronized dot-matrix printers via a server and read complex ASCII text files in order to create musical compositions.
Université Concordia,
The Daniel Langlois Foundation Chair in Digital Technologies and the Fine Arts
(1999)
This Chair, housed in Concordia's Faculty of Fine Arts, will foster the development of research in areas where the fine arts and computer science come together.
Association des réalisateurs et réalisatrices du Québec, Report on Copyright (1999)
Quebec's association of directors, the Association des réalisateurs et réalisatrices du Québec (ARRQ) is dedicated to supporting and developing the professional, economic, cultural, social and moral interests of its members.
Catherine Richards,
Three New Artworks
(1999)
Catherine Richards continues exploring the pressures, changes and contradictions that drive our understanding of ourselves.
La Fondation du neuvième art, Zone Internationale du Neuvième Art (ZINA) (1999)
The fondation du neuvième art (F9) is a Montreal-based, non-profit organization dedicated to disseminating and exhibiting Quebec and French comic strips and animation using new technologies.
Arizona State University Art Museum,
Jim Campbell: Transforming Time: Electronic Works: 1990-1999
(1999)
In operation since 1995, the Arizona State Art Museum is a large university gallery with a strong reputation for representing innovative contemporary and historical works by local and international artists.
Centre International d'Art Contemporain,
The 1998 Biennale de Montréal
:
BeWare 02
by Sensorium (1998)
Sensorium
is an Internet site that presents Web projects created by a group of Japanese writers, musicians, designers, cultural anthropologists and programmers.
Luc Courchesne,
Paysage n° 1 (Landscape One)
(1998)
Landscape One
is an interactive video panorama for multiple users on which video images of Mount-Royal Park in Montréal are projected.
CRI,
La nouvelle sphère intermédiatique
(1998)
A unique research centre dedicated to intermedia practices, CRI (Centre for Research into Intermediality) is committed to exploring the rapidly changing relationships between old and new media.
Isabelle Choinière et Le Corps Indice,
La Mue de l'Ange
(1998)
A collaboration between Choinière, composer Thierry Fournier and François Roupinian,
La Mue de l'Ange
delves deeply into the relationship between software and choreography.
FCMM, Montreal International Festival of New Cinema and New Media (1998)
Montreal is surely one of the top North American cities for anyone interested in world cinema.
ISEA, The Inter-Society for the Electronic Arts (1998)
The Inter-Society was founded as a result of the First International Symposium on Electronic Arts (FISEA) held in Utrecht, the Netherlands, in 1988.
Souillac II, Laboratoire de Langage Électronique à l'École d'art de Cergy (1998)
Souillac II's
beginnings can be traced to 1997, when a group of artists and academics involved in new media art met in Souillac, France, for the first time to discuss the relationships between art, industry and innovation.
La La La Human Steps,
Exaucé/Salt
(1998)
Exaucé / Salt
is a multimedia performance employing live music, film, video and dramatic lighting and decor to convey the emotional and dramatic dimensions of the choreography.
National Gallery of Canada,
Éphémère by Char Davies
(1998)
Éphémère
by Char Davies premiered at the National Gallery of Canada in 1998 in a solo exhibition partly funded by the Daniel Langlois Foundation.
Université du Québec à Montréal (UQAM),
Nicolas Reeves and the NXI GESTATIO Laboratory
(1998)
Through the NXI GESTATIO laboratory at UQAM, Reeves has been creating architectural and meteorological sound sculptures.
Société des arts technologiques (SAT),
Satellite n° 1
(1998)
Led by its executive director Monique Savoie, the Société des arts technologiques (SAT) is a centre for multidisciplinary research and production dedicated to digital culture.
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